A mobile app studio · Est. 2024

Mobile apps,
built with taste.

We ship our own apps. We build MVPs with founders. We make apps with creators.

Just curious? See what we’ve built

DesignBuildLaunchImproveDesignBuildLaunchImproveDesignBuildLaunchImproveDesignBuildLaunchImprove
01 / Studio
What we do

One studio. Three ways to build.

We build and operate our own apps, partner with founders to ship their first mobile product, and team up with creators to turn audience into app.

02 / Apps
The shelf

Apps we have shipped.

A growing portfolio of focused mobile products. Built, launched, and kept on improving.

Absorb Speed Reading iPhone app home screen
Absorb app icon
Reading · Books
Shipped · 2026

Absorb: Speed Reading

Read faster, stay consistent, and turn your library into a daily habit.

A speed-reading app from 2Ten Labs built around daily sessions, streaks, and progress tracking.

View on App Store
iOS · iPadOS
10 Minute Brain Training iPhone app home screen
10 Minute Brain Training app icon
Brain Training · Learning
Shipped · 2026

10 Minute Brain Training

Ten-minute sessions for sharper reading, listening, and analysis.

A daily training app from 2Ten Labs built around guided tracks, streaks, and progress insights.

View on App Store
iOS · iPadOS
03 / Process
How we work

From idea
to launch.

A small, honest loop we run with ourselves and with every partner. No fluff. No steering committee.

  1. 01Shape

    Scope, audience, what to build first — and just as important, what not to.

  2. 02Prototype

    Prototype the core flow. Feel the product in hand before we commit to code.

  3. 03Build

    A focused first version — native, fast, and faithful to the prototype.

  4. 04Launch

    Submit to the App Store. Own the launch. Own the feedback that follows.

  5. 05Improve

    Real users teach the roadmap. We ship weekly and keep improving.

04 / Beliefs
How we think

Three things
we keep coming back to.

i.

Taste is the moat.

Good taste compounds. It shows up in pixels, prose, and the quiet decisions no brief ever asks for.

Principle
ii.

Ship to learn.

Real users teach faster than any document. We ship something small, then let the product tell us what it wants to become.

Practice
iii.

Small teams. Serious apps.

Fewer people, tighter loop, less rework. That's how good apps get made — and how they keep getting better.

Team

Signed, the studio

— 2Ten Labs, Est. 2024
Start a project

Have an app
worth building?

Tell us what you're thinking. We'll help shape it into something shippable.